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8. Survival of the Baby. 8.2 Sudden Childs Death. 8.3 Surviving the childhood. 10. What you get. 10.1 Baby's Sex. 10.2 Ability Scores




8. Survival of the Baby

 

8. 1 Miscarriage:

 

Depending on culture, stress on the mother and racial traits, mammals got a chance of miscarriage. Every time, an effect from chapter 7 occures, that could harm mother or child, that got no special rules for killing the child or the mother, roll a constitution check vs. DC 6. If you fail, the child is abborted. In addition roll once during the first and second month, if the child is abborted. If you roll a 1 on d20, the child is abborted. Sometimes woman do not even notice, that they are pregnant, if this occures.

 

8. 2 Sudden Childs Death

This describes several illnesses that can cause an already born child to die. The cause will probably not be known. Sometimes the child suffocates, the heart stops to beat or something else. Roll once with the child's constitution vs. DC 1. If the the roll misses, the child dies.

 

8. 3 Surviving the childhood

Children have softer bones, are lighter and if they fall, they normally do not fall from great hights, because they are shorter. All this leads to something, that sometimes is calles a blessing, that is, the child does not get hurt as much as mature members of their race. On the other side, because their awareness of their surrounding is not complete yet, they tend to fall and get hurt much more often.

What this leads to? There are no rules to describe the survival of a child during the childhood, that could possibly make any sense.

 

 

9. Birth

 

Giving birth is not without risk, neither for the mother, nor for the child. Labor will last for 4d6 hours. Some people believe, that labor will be shorter for the second and every child thereafter. Experience has shown, that this has not to be the case.

 

 

10. What you get

 

10. 1 Baby's Sex

Probably the most popular topic of a new born child is its sex.

Roll a d20 to determine the gender of the child. Generally the probability of having a female child in peaceful times is slightly greater than a male. Thus a roll below 12 indicates a female child, otherwise a male one. In times of war, the probability reverses.

Note that GMs may wish to adjust this number in their campaigns for the various races. Also, the GM may let the character influence the chance one way or another through magic, divine intervention, etc. or the GM may even decide on a specific gender, because it suits his campaign..

 

10. 2 Ability Scores

This system will give you the attributes that the baby will have once he reaches adulthood (which is usually a few years after puberty). Of course, as a child the baby will show potential or problem areas if stats are high or low; especially in areas of intelligence and wisdom.

To figure out the ability scores, the first step is to average each ability score of the parents which will give you the " genetic" bases. To make the baby a bit different from its parents, a random factor is added to the process. First, add 1d4 to each genetic base and then subtract 1d4 to that number. This means that each of the baby's stats can be up to 3 above or 3 below its parents' average. If the result isn't an integer, there is a 50% chance to round up and a 50% to round down.

 

Example:

A baby is to be born, but what will his Strength be? His father's Strength is 17 and his mother's Strength is 14. This averages to 15. 5 which becomes the genetic base. Before figuring in the random factor, we know that the baby's Strength will fall between 12. 5 - 18. 5. On the first 1d4, a 3 is rolled and added to the genetic factor giving us a 18. 5. On the second 1d4, a 2 is rolled and subtracted from the 18. 5 giving us a Strength 16. 5. Well decimals are unacceptable so on the percentile roll, a 23% is rolled causing the Strength to be rounded down to 16. The baby's Strength will be 16 when it reaches adulthood. The same process is followed for the remanding attributes.

Note that the baby's attributes must still obey its race's minimum/maximum limits. For example, no human can be born with more than 18 or less than 3 in any attribute.

 

10. 3 Vital Statistics

 

Height

TABLE: Height

Race Mod. Adj.
Dwarf 1d6
Elf 1d6 2. 5
Gnome 1d4
Half-elf 1d6
Halfling 1d8
Human 1d10

To figure out what the baby's adult height will be, the first step is to average the parents height (in inches). Next, add the modifier based on race found on the height table below. Finally, add the adjustment found on the height table if it is a male, subtract the adjustment if it is a female. The result is the baby's adult height in inches.

 

Weight

TABLE: Weight

Race Mod. Adj.
Dwarf 2d10 12. 5
Elf 2d6
Gnome 2d4
Half-elf 2d8 12. 5
Halfling 2d4
Human 2d20

To figure out what the baby's adult weight will be, the first step is to average the parents weight. Next, add the modifier based on race found on the weight table below. Finally, add the adjustment found on the weight table if it is a male, subtract the adjustment if it is a female. The result is the baby's adult weight.

 

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