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Виды ранений. Лёгкое ранение. Тяжёлое ранение. Смертельная рана. Источники. Приложение 1: Ирландский Code Duello (1777)




Виды ранений

Лёгкое ранение

  1. Доставляет персонажу сносный дискомфорт.
  2. Не ограничивает передвижений и действий персонажа, если только игрок не сочтёт таковое уместным (в этом случае ограничения остаются на усмотрение игрока и отыгрываются соответственно).
  3. Ранение длится 30 минут.
    1. При получении нового лёгкого ранения до заживления предыдущей, таймер обновляется.
    2. При получении 3-х лёгких ранений подряд без выздоровления, они становятся тяжёлым ранением.
  4. Маркер[7] [8]: перевязка на руке, либо небольшой нарисованный шрам на лице.

Тяжёлое ранение

  1. Причиняет персонажу сильную боль и несёт угрозу жизни, без внимания врача может усугубиться.
  2. Персонаж может передвигаться только:
    1. Либо с помощью хотя бы 1 человека,
    2. Либо держась за стену,
    3. Либо с костылём или его подобием.
  3. В противном случае персонаж не может пройти более 2-х метров, прежде чем боль заставит его сложиться на пол.
  4. Ранение длится 60 минут после осмотра врача[9] [10].
    1. Если до заживления тяжёлого ранения персонаж получил лёгкую травму, таймер тяжёлого ранения обновляется и требуется повторный осмотр врачом.
    2. Если до заживления тяжёлого ранения персонаж получил ещё одно тяжёлое ранение, оно становится смертельной раной.
  5. Если в течение 40 минут с момента нанесения ранения врач не осмотрел его, оно становится смертельной раной.
  6. Маркер: перевязка на груди или животе, либо большой нарисованный шрам на лице.

Смертельная рана

  1. Персонаж чувствует дыхание смерти на своём затылке. Его тело пронизывает боль, но сил чтобы на неё реагировать уже недостаточно. Персонаж знает, что следующий рассвет станет последним. Врачи бессильны, спасти его может только чудо.
  2. Передвижение возможно только с помощью хотя бы 2-х людей, либо с помощью 1-го человека и опираясь на стену или костыль.
  3. Длится до конца игры.
  4. Маркер: перевязка головы, либо нарисованные круги под глазами.

Источники

Чтобы дать возможность игрокам глубже погрузиться в культуру дуэлей, ниже приведены тексты двух дуэльных кодексов, на которые мастерская группа опиралась при составлении дуэльного кодекса игры и модели дуэлей.

Во-первых, это т. н. Code Duello — 26 дуэльных “заповедей”, составленных группой ирландских графов около 1777 года.

Во-вторых, это “Кодекс Чести” Джона Лайда Уилсона, опубликованный в 1838 и использовавшийся при проведении дуэлей в США.

Приложение 1: Ирландский Code Duello (1777)

  1. The first offence requires the first apology, though the retort may have been more offensive than the insult.

Example: A tells B he is impertinent, etc. B retorts that he lies; yet A must make the first apology, because he gave the first offence, and (after one fire) B may explain away the retort by subsequent apology.

  1. But if the parties would rather fight on, then, after two shots each (but in no case before), B may explain first and A apologize afterwards.

N. B. The above rules apply to all cases of offences in retort not of a stronger class than the example.

  1. If a doubt exists who gave the first offence, the decision rests with the seconds. If they will not decide or cannot agree, the matter must proceed to two shots, or to a hit if the challenger requires it.
  2. When the lie direct is the first offence, the agressor must either beg pardon in express terms, exchange two shots previous to apology, or three shots followied by explanation, or fire on till a severe hit be received by one party or the other.
  3. As a blow is strictly prohibited under any circumstances among gentlemen, no verbal apology can be received for such an insult. The alternatives, therefore, are: The offender handing a cane to the injured party to be used on his back, at the same time begging pardon, firing until one or both are disabled; or exchanging three shots and then begging pardon without the proffer of the cane.

N. B. If swords are used, the parties engage until one is well blooded, disabled, or disarmed, or until, after receiving a wound and blood being drawn, the aggressor begs pardon.

  1. If A gives B the lie and B retorts by a blow (being the two greatest offences), no reconciliation can take place till after two discharges each or a severe hit, after which B may beg A’s pardon for the blow, and then A may explain simply for the lie, because a blow is never allowable, and the offence of the lie, therefore, merges in it. (See preceding rule. )

N. B. Challenges for undivulged causes may be conciliated on the ground after one shot. An explanation or the slightest hit should be sufficient in such cases, because no personal offence transpired.

  1. But no apology can be received in any case after the parties have actually taken their ground without exchange of shots.
  2. In the above case no challenger is obliged to divulge his cause of challenge (if private) unless required by the challenged so to do before their meeting.
  3. All imputations of cheating at play, races, etc., to be considered equivalent to a blow, but may be reconciled after one shot, on admitting their falsehood and begging pardon publicly.
  4. Any insult to a lady under a gentleman’s care or protection to be considered as by one degree a greater offence than if given to the gentleman personally, and to be regarded accordingly.
  5. Offences originating or accruing from the support of ladies’ reputations to be considered as less unjustifiable than any others of the same class, and as admitting of slighter apologies by the aggressor. This is to be determined by the circumstances of the case, but always favourably to the lady.
  6. No dumb firing or firing in the air is admissable in any case. The challenger ought not to have challenged without receiving offence, and the challenged ought, if he gave offence, to have made an apology before he came on the ground; therefore children’s play must be dishonourable on one side or the other, and is accordingly prohibited.
  7. Seconds to be of equal rank in society with the principals they attend, inasmuch as a second may either choose or chance to become a principal and equality is indispensable.
  8. Challenges are never to be delivered at night, unless the party to be challenged intends leaving the place of offence before morning; for it is desirable to avoid all hot-headed proceedings.
  9. The challenged has the right to choose his own weapons unless the challenger gives his honour he is no swordsman, after which, however, he cannot decline any second species of weapon proposed by the challenged.
  10. The challenged chooses his ground, the challnger chooses his distance, the seconds fix the time and terms of firing.
  11. The seconds load in presence of each other, unless they give their mutual honours that they have charged smooth and single, which shall be held sufficient.
  12. Firing may be regulated, first, by signal; secondly by word of command; or, thirdly at pleasure, as may be agreeable to the parties. In the latter case, the parties may fire at their reasonable leisure, but second presents and rests are strictly prohibited.
  13. In all cases a misfire is equivalent to a shot, and a snap or a non-cock is to be considered a misfire.
  14. Seconds are bound to attempt a reconciliation before the meeting takes place or after sufficieint firing or hits as specified.
  15. Any wound sufficient to agitate the nerves and necessarily make the hand shake must end the business for that day.
  16. If the cause of meeting be of such a nature that no apology or explanation can or will be received, the challenged takes his ground and calls on the challenger to proceed as he chooses. In such cases firing at pleasure is the usual practice, but may be varied by agreement.
  17. In slight cases the second hands his principal but one pistol, but in gross cases two, holding another case ready charged in reserve.
  18. When the second disagree and resolve to exchange shots themselves, it must be at the same time and at right angles with their principals. If with swords, side by side, with five paces’ interval.
  19. No party can be allowed to bend his knee or cover his side with his left hand, but may present at any level from the hip to the eye.
  20. None can either advance or retreat if the ground is measured. If no ground be measured, either party may advance at his pleasure, even to the touch of muzzles, but neither can advance on his adversary after the fire, unless the adversary steps forward on him.

N. B. The seconds on both sides stand responsible for this last rule being strictly observed, bad cases having occurred from neglecting it.

 

N. B. All matters and doubts not herein mentioned will be explained and cleared up by application to the Committee, who meet alternately at Clonmel and Galway at the quarter sessions for that purpose.

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