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Unit 7. Random access memory




Task I. Key vocabulary.

Find the Russian equivalents of the following words and word combinations:

Integrated circuit, retrieval time, serial access, sequential access, to consist of, register, on-die SRAM cashes, violating, a hierarchy, consistent, to retain its data, to shut down, unambiguously, non-volatile, to shrink, clock frequencies, leakage, resistance-capacitance, to delay, to content, to enable.

Task II.

1) Read texts to comprehend its subject matter and to note the terminological words and word combinations.

2) Look through texts below to copy out the key words and sentences containing the main idea of the texts.

3) Make use of these key words and sentences to compile a short topic to be presented to your classmates at the classroom.

4) After this, try to make common Abstract (orally or in writing).

5) Random access memory
Two 512 MB DRAM modules Random access memory (usually known by its acronym, RAM) is a type of data storage used in computers. It takes the form of integrated circuits that allow the stored data to be accessed in any order — that is, at random and without the physical movement of the storage medium or a physical reading head.

The word "random" refers to the fact that any piece of data can be returned quickly, and in a constant time, regardless of its physical location and whether or not it is related to the previous piece of data. This contrasts with storage mechanisms such as tapes, magnetic disks and optical disks, which rely on the physical movement of the recording medium or a reading head. In these devices, the movement takes longer than the data transfer, and the retrieval time varies depending on the physical location of the next item.

 

Related terminology

Originally, RAM referred to a type of solid-state memory, and the majority of this article deals with that, but physical devices which can emulate true RAM (or, at least, are used in a similar way) can have "RAM" in their names: for example, DVD-RAM.

RAM is usually writeable as well as readable, so "RAM" is often used interchangeably with "read-write memory". The alternative to this is "ROM", or Read Only Memory. Most types of RAM lose their data when the computer powers down. "Flash memory" is a ROM/RAM hybrid that can be written to, but which does not require power to maintain its contents. RAM is not strictly the opposite of ROM, however. The word random indicates a contrast with serial access or sequential access memory.

"Random access" is also the name of an indexing method: hence, disk storage is often called "random access" because the reading head can move relatively quickly from one piece of data to another, and does not have to read all the data in between. However the final "M" is crucial: "RAM" (provided there is no additional term as in "DVD-RAM") always refers to a solid-state device.

Another note on usage of the term 'RAM' is that many CPU-based designs actually have a memory hierarchy consisting of registers, on-die SRAM caches, DRAM, paging systems, and virtual memory or swap space on a hard-drive. This entire pool of memory may be referred to as "RAM" by many developers even though the various subsystems can have very different access times violating the original concept behind the "random access" term in RAM. Even within a hierarchy level such as DRAM, the specific row/column/bank/rank/channel/interleave organization of the components make the access time variable although not to the extent that rotating storage media or a tape is variable.

Uses of RAM

The key benefit of RAM over types of storage which require physical movement is that retrieval times are short and consistent. Short because no physical movement is necessary, and consistent because the time taken to retrieve a piece of data does not depend on its current distance from a physical head; it requires practically the same amount of time to access any piece of data stored in a RAM chip.

Because of this speed and consistency, RAM is used as 'main memory' or primary storage: the working area used for loading, displaying and manipulating applications and data. In most personal computers, the RAM is not an integral part of the motherboard or CPU—it comes in the easily upgraded form of modules called memory sticks or RAM sticks about the size of a few sticks of chewing gum, which can be quickly removed and replaced when they become damaged or too small for current purposes. A smaller amount of random-access memory is also integrated with the CPU, but this is usually referred to as "cache" memory, rather than RAM.

The disadvantage of RAM over physically moving media is cost, and the loss of data when power is turned off. For these reasons, nearly all PCs have disc storage as "secondary storage". Small PDAs and music players (up to 8 GiB in Jan 2007) may dispense with disks, but rely on flash memory, to maintain data between sessions of use.

Overview. Computers use RAM to hold the program code and data during computation. A defining characteristic of RAM is that all memory locations can be accessed at almost the same speed. Most other technologies have inherent delays for reading a particular bit or byte.

Many types of RAM are volatile, which means that unlike some other forms of computer storage such as disk storage and tape storage, they lose all data when the computer is powered down. Modern RAM generally stores a bit of data as either a charge in a capacitor, as in dynamic RAM, or the state of a flip-flop, as in static RAM.

Software can "partition" a portion of a computer's RAM, allowing it to act as a much faster hard drive that is called a RAM disk. Unless the memory used is non-volatile, a RAM disk loses the stored data when the computer is shut down. However, volatile memory can retain its data when the computer is shut down if it has a separate power source, usually a battery.

Some types of RAM can detect or correct random faults called memory errors in the stored data, using RAM parity and error correcting codes.

Capacity measurement

The most common measurements of RAM capacity are in bits, bytes (typically 8 bits wide), or words. The number of bits, bytes or words is typically an integer power of two, because that organization of memory cells is most efficient. Since the earliest days of the computer and semiconductor industries, the prefix kilo has been used to describe 210 (1,024) bits, bytes or words of binary memory because 1,024 is close to 1,000. Similarly, mega and giga are used to represent 220 and 230, respectively. Thus a megabyte of RAM is almost always 1,048,576 bytes, not a million. In 1999, new prefixes, kibi, mebi and gibi, were introduced to unambiguously represent binary quantities, but as of 2007, most RAM and ROM computer memory is still described using the kilo, mega and giga prefixes in their powers-of two-meanings. See binary prefix for a fuller explanation.

Recent developments. Currently, several types of non-volatile RAM are under development, which will preserve data while powered down. The technologies used include carbon nanotubes and the magnetic tunnel effect.

In summer 2003, a 128 KiB magnetic RAM chip was introduced, which was manufactured with 0.18 µm technology. The core technology of MRAM is based on the magnetic tunnel effect. In June of 2004, Infineon Technologies unveiled a 16 MiB prototype again based on 0.18 µm technology.

As for carbon nanotube memory, Nantero built a functioning prototype 10 GiB array in 2004.

In 2006 Solid state memory came of age, especially when implemented as Solid State Disks capacities for these have now exceeded 150 gigabytes with speeds far exceeding traditional disks. This development has started to blur the definition between traditional random access memory and disks, dramatically narrowing the performance differential.

Memory wall. The "memory wall" is the growing disparity between CPU and memory speeds. From 1986 to 2000, CPU speed improved at an annual rate of 55% while memory speed only improved at 10%. Given these trends, it was expected that memory latency would become an overwhelming bottleneck in computer performance. The term was coined in Hitting the Memory Wall: Implications of the Obvious (PDF).

Currently, CPU speed improvements have slowed significantly partly due to major physical barriers and partly because current CPU designs have already hit the memory wall in some sense. Intel summarized these causes in their Platform 2015 documentation (PDF):

First of all, as chip geometries shrink and clock frequencies rise, the transistor leakage current increases, leading to excess power consumption and heat (more on power consumption below). Intel's new Tri-Gate could solve this problem. Secondly, the advantages of higher clock speeds are in part negated by memory latency, since memory access times have not been able to keep pace with increasing clock frequencies. Third, for certain applications, traditional serial architectures are becoming less efficient as processors get faster (due to the so-called Von Neumann bottleneck), further undercutting any gains that frequency increases might otherwise buy. In addition, resistance-capacitance (RC) delays in signal transmission are growing as feature sizes shrink, imposing an additional bottleneck that frequency increases don't address.

The RC delays in signal transmission were also noted in Clock Rate versus IPC: The End of the Road for Conventional Microarchitectures which projects a maximum of 12.5% average annual CPU performance improvement between 2000 and 2014. The data on Intel Processors clearly shows a slowdown in performance improvements in recent processors. However Intel's new processors, Core 2 Duo (codenamed Conroe) shows a significant improvement over previous Pentium 4 processors.

Shadow RAM. Shadow RAM is RAM whose contents are copied from read-only memory (ROM) to allow shorter access times, as ROM is in general slower than RAM. The original ROM is disabled and the new location on the RAM is write-protected. This process is called shadowing.

As a common example, some BIOSes have a feature labeled “use shadow BIOS” or similar in the configuration options. When enabled, functionality that would rely on reading data from the BIOS’s ROM chip instead makes use of the RAM installed in the system. Depending on the system, this may or may not lead to a performance boost for calls to the BIOS.

DRAM packaging

For economical reasons, the large (main) memories found in personal computers, workstations, and non-handheld game-consoles (such as Playstation and Xbox) normally consists of dynamic RAM (DRAM). Other parts of the computer, such as cache memories and data buffers in hard disks, normally use static RAM (SRAM).

General DRAM packaging formats. Dynamic random access memory (DRAM) is produced as integrated circuits (ICs) bonded and mounted into plastic packages with metal pins for connection to control signals and buses. Today, these DRAM packages are in turn often assembled into plug-in modules for easier handling. Some standard module types are:

· DRAM chip (Integrated Circuit or IC)

o Dual in-line Package (DIP)

· DRAM (memory) modules

o Single In-line Pin Package (SIPP)

o Single In-line Memory Module (SIMM)

o Dual In-line Memory Module (DIMM)

o Rambus In-line Memory Module (RIMM), technically DIMMs but called RIMMs due to their proprietary slot.

o Small outline DIMM (SO-DIMM). Smaller version of the DIMM, used in laptops. Comes in versions with:

§ 72 pins (32-bit)

§ 144 pins (64-bit)

§ 200 pins (72-bit)

o Small outline RIMM (SO-RIMM). Smaller version of the RIMM, used in laptops.

· Stacked v. non-stacked RAM modules

o Stacked RAM chips use two RAM wafers that are stacked on top of each other. This allows large module (like a 512mb or 1Gig SO-DIMM) to be manufactured using cheaper low density wafers. Stacked chip modules draw more power.

Common DRAM modules

Common DRAM packages as illustrated to the right, from top to bottom:

1. DIP 18-pin (DRAM chip, usually pre-FPRAM)

2. SIPP (usually FPRAM)

3. SIMM 30-pin (usually FPRAM)

4. SIMM 72-pin (so-called "PS/2 SIMM", usually EDO RAM)

5. DIMM 168-pin (SDRAM)

6. DIMM 184-pin (DDR SDRAM)

7. DIMM 240-pin (DDR2 SDRAM) — (not pictured.)

Assignments

Task III. Give equivalents of the following computer word combs with nouns used as modifiers:

Clock frequency, Memory access time, Performance improvement, Time requirement.

 

Task IV. Translate & remember the following phrases:

At random; to contrast with; rely on; in the similar way; the amount of time; to access any amount of data; to keep pace with; for economical reasons; to become popular with; low-end server; consistent price level.

 

Task V. Topics for discussion: Research the development of new operating systems.

 

Task VI. Answer the following questions:

1) What is random access memory?

2) Could you differentiate RAM, ROM and flash memory?

3) Can any RAM types detect memory errors and in what way?

4) What allows large module?

 

Task VII. Role play. Speak with your customer.

Give recommendations on choosing RAM. What types of RAM are under development.

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