Contraception. Empathic Link. Enhance Fertility. Induce Pleasure. Induced Pleasure. Know Sexual Preference. Rapture Link
Contraception Psychometabolism (Str) Level: Psion 0/ Psychic Warrior 0 Display: Au ManifestationTime: 1 action Range: touch Target: one female Duration: Instantanious Saving Throw: None Power Resistance: Yes Power Points: 1
With this devotion a psionicist can prevent pregnancy in any female (including herself). This power should be used after sexual activity. In some cases this may not be lawful, and in some it may not be considered good. This devotion offers only 95% certainty according to the following table:
Roll Result 0 – 95 no fertilization 96 one zygote 97 two zygotes 98 very ugly mutant child 99 incredible ugly mutant child 00 a beautiful, powerful mutant (get out Gamma World rules)
Empathic Link Telepathy (Cha) [Mind-Affecting] Level: Psion 2/ Psychic Warrior 2 Display: Me ManifestationTime: 1 action Range: Close (25 ft. + 5 ft/ 2 levels) Target: you and one living creature per 5 levels Duration: 10 minutes per level Saving Throw: Will negates Power Resistance: Yes Power Points: 3
You and another creature are linked in a way, that you feel the emotions of this creature and the creature feels your emotions. Every time one of you has to make a arousal check the other will do, too. Only half of letahal or subdual damage is transfered via the link.
Enhance Fertility Psychometabolism (Str) Level: Psion 1/ Psychic Warrior 1 Display: Au ManifestationTime: 1 action Range: touch Target: one female Duration: 5 minutes per level Saving Throw: None Power Resistance: Yes Power Points: 1
With this devotion a psionicist can enhance the chance of pregnancy in any female (include herself). This power should be used before the sexual activity. For each PP spend, there will be a chance of pregnancy of 10% up to a maximum chance of 90%. The psionicist must maintenance this power during all the intercourse time. Induce Pleasure Telepathy (Cha) [Mind-Affecting] Level: Psion 2 Power Chain: Base Power Display: Me Manifestation Time: 1 action Range: Medium (100 ft. + 10 ft. /level) Target: 1 living creature. Duration: Instantaneous Saving Throw: See text Power Resistance: Yes Power Points: 3
You telepathically stimulate the pleasure center of the subject's brain causing a disorienting jolt of extreme pleasure. This is distracting and somewhat exhausting and causes 3d6 of subdual damage. The brains of most living creatures are not trained to automatically resist pleasure as they do pain; only Psions, Psychic Warriors, Monks with Still Mind, Rogues with Slippery Mind, and Barbarians who are currently enraged are allowed a Will save for half damage. Affected targets may not even perceive this as an attack.
Induced Pleasure
Telepathy (Cha) (Mind-Affecting) Level: Psion 2/ Psychic Warrior 2 Display: Au ManifestationTime: 1 action Range: Long (50 ft + 10 ft/ level) Target: 1 living creature Duration: concentration, up to 20 rounds Saving Throw: Will negates Power Resistance: Yes Power Points: 3
This is the opposite power of Inflict Pain. While no good comes from it (no healing or curative effects), it makes the subject individual shudder and twist in ecstasy. The subject will have to make an arousal check each round, as long as the power is maintained. If used in combat, the victim must make a will save in order to keep functioning and fighting. Failure to save indicates a penalty of -4 on all attack rolls that round, and any spells being cast are disrupted. The insidious effects of this power occur when it is used in conjunction with Inflict Pain. By using the two powers interchangeably, dependent upon the victim's actions, the victim can be conditioned to perform certain acts instead of other acts they would normally perform. For each week of being subjected to this treatment, they must make a wisdom check, with a penalty equal to the number of weeks of " treatment" (i. e., 3 weeks of treatment = penalty of -3) or have their actions in particular scenarios predetermined by their conditioning. Only one area of behavior may be affected per victim. Depending upon the behavior modification, there is a chance (GM's discretion) for an alignment change by the victim.
Know Sexual Preference Clairsentience (Wis) Level: Psion 0/ Psychic Warrior 0 Display: Vi ManifestationTime: 1 action Range: 20 yards Target: self Duration: concentration, up to 1 minute per level (D) Saving Throw: None Power Resistance: No Power Points: 1 This power enables the psionicist to read the sexual preference in the aura of a creature. Aura Sight reads sexual preference and experience. Aura Alteration can fool both reads.
Rapture Link Telepathy (Cha) [Compulsion, Mind-Affecting] Level: Psion 8 Power Chain: Induce Pleasure Display: Me Manifestation Time: 3 rounds Range: Touch Target: One living creature Duration: Instantaneous Saving Throw: Will Negates Power Resistance: Yes Power Points: 15, XP cost
You create a mental crosswiring of the target creature's pleasure centers such that extreme physical, emotional, and spiritual pleasure are elicited by one specific action or group of actions. Actions which can be so linked include combat vs. a certain specific type of foe, completion of a specific task such as a contract assassination, protection a particular person or area, spell research, item creation, craft skills, and similar. If the subject fails its Will save then the change takes place. The full effect of the power is not realized until the next time the subject engages in the specified activity. At that time the subject experiences a growing elation as he nears completion of the task. Upon successful completion of the task the subject experiences a sensation which may be likened to physical bliss, emotional euphoria, and a spiritual epiphany, but which fully transcends these terms; it is pleasure at a level mortal beings can not normally experience. Thereafter comes an emotional " crash" and a period of depression until the subject can experience this sensation again. The intensity of the sensation is also proportional to the degree of success; producing a masterwork sword will induce a higher state of bliss than doing average work, completing an assassination in a masterful way will likewise produce a more intense and prolonged state of rapture. At this point the specified activity becomes the target's one overriding obsession and an unbeatable addiction with success being its own reward. The subject receives a +2 focus bonus on all rolls relating to the object of its Rapture Link. This increases by +1 per level the subject remains under this power to a maximum of +5. With each level gain the subject must purchase at least one rank in all skills appropriate for the given activity. When available feat slots will also be spent to be better able to perform the given activity. If prevented from engaging in the activity associated with its Rapture Link the subject experiences dysphoria, malaise, and depression. The subject looses 1 point from each mental stat per week, and 1 point from each physical stat per three weeks that it can not pursue rapture. A Fortitude save is allowed to belay each point of stat loss. If the subject can again engage in the specified activity then stat deterioration stops and if the subject completes the task then all stat points lost this way are restored. The effects of this power may only be removed with Psychic Chiurgery, Greater Restoration, and Wish. Rapture Link may also be manifest in such a way as to remove this condition in others. Aura Alteration allows the subject to reroll its Will Save (once). Note that the subject of a Rapture Link will vigorously resist all attempts to remove this state. Before the Rapture Link has been activated it can be removed by the effects listed above plus Lesser Wish, Restoration, and a properly applied Suggestion or Aversion. If he knows of the Rapture Link and the activity which has been specified the subject may simply opt to never engage in that activity again to prevent the power from becoming fully activated. In different areas the Telepaths capable of manifesting this power call it by a variety of names: Focus Passion, Polarization, Pleasure Thrall, etc.
XP cost: 2000
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