Tranquility. Willy’s Partial Expansion. Other useful powers. Combat Modes. ID Ecstasy. Power Points: 3. Chapter 7: Magic Items Mom Wouldn’t Approve Of
Tranquility Telepathy (Cha) [Mind-Affecting] Level: Psion 3 Power Chain: Induce Pleasure Display: Me Manifestation Time: 1 Action Range: Medium (100 ft. + 10 ft. /level) Target: 1 living creature Duration: Instantaneous Saving Throw: Will negates Power Resistance: Yes Power Points: 5
The target is suffused with a sense of well-being, happiness, calm, and general warm bunny feelings. This negates magical fear and other emotional effects. Note that victims of a Fear spell and similar effects still get a save even when Tranquility would be beneficial because their fearful state makes them resistant to manipulation. Although there is no compulsion component to this power, targets are taken out of a combative state of mind and may be more amenable to talk. If a Diplomacy check has gone badly, for instance, this power may allow a retry where none would have been possible. If manifest to break another's concentration apply a modifier of -6 instead of -3 because the power is specifically designed to make the target briefly loose track of what it was doing. Barbarians who fail their save may immediately be brought out of battle rage. If manifest on a creature in combat it drops out of combat mode briefly and must immediately reroll its initiative; it is considered flat-footed until its next action.
Willy’s Partial Expansion Psychometabolism (Str) Level: Psion 1/ Psychic Warrior 1 Display: Ol ManifestationTime: 1 action Range: Personal Target: You Duration: 5 minutes per level Power Points: 1
This specialized form of Expansion was created by Willy Kawallo to increase the size of his preferred body part. The rules for size increase are the same as in Expansion. Although this power was invented for this one purpose, it can be used to expand any part of the body (one arm, the head, one leg etc. ).
Other useful powers Control Object Animal Affinity Astral Construct Affinity Field Attraction Call Weaponry Concussion Combat Precognition Detect Thoughts Empathic Transfer Empathy False Sensory Input Graft Weapon Grease Recall (Agony) Lust Sense Linc etc.
Combat Modes
ID Ecstasy Attack mode (Cha) Display: Me Manifestation Time: 1 action Range: Close (25 ft + 5 ft / 2 levels) Duration: Instantaneous Saving Throw: Will negates Power Resistance: No Ability Damage: 1d3 Con Power Points: 3
You stimulate the Id of your victim in such a ecstatic way, that the shivering causes 1d3 points of temporary Constitution damage as well as forcing an arousal check. Nonpsionic buffers apply against this attack mode. Id Ecstasy uses the same Psionic Combat DC Modifiers as Id Insinutation.
Chapter 7: Magic Items Mom Wouldn’t Approve Of
Table X-1: Armor and Shield Special Abilities
Table X-2: Specific Armor and Shields
Table X-3: Weapon Abilities
Table X-4: Specific Weapons
Table X-5: Rings
Table X-6: Rods
Table X-7: Staffs
Table X-8: Wand Abilities
Table X-7: Wondrous Items
Table X-8: Specific Cursed Items
Armor Cleanly: This suit of armor has a fine cloth lining that absorbs all forms of waste, sweat, blood, etc. from its wearer, always remaining fresh and clean. Even nicks and scratches on the outside fade after a few days. Caster Level: 5th; Prerequisites: Craft Magic Arms and Armor, mending, prestidigitation; Market Price: +1 bonus. Locked: A shield or suit of armor with this enchantment is difficult to break or take from its wearer by force. It has a +5 enchantment bonus to its hardness, and anyone trying to remove the armor must make a Strength check (DC 28). Caster Level: 10th; Prerequisites: Craft Magic Arms and Armor, arcane lock; Market Price: +2 bonus. Revealing: This suit of armor is similar to those with the glamered special ability, save that rather than assuming the appearance of a common set of clothing, the armor appears to shrink to reveal more and more of the wearer's body. While the armor retains all of its properties (including weight), it can be shrunk to uncover as much or as little skin as is desired by its possessor. Needless to say, this type of armor can be quite distracting to those of the opposite (or preferred) sex.
Caster Level: 8th; Prerequisites: Craft Magic Arms and Armor, shrink item; Market Price: +1 bonus.
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