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Sava’s Candlelight Dinner. Sava’s Temple of Love. Seduce Undead. Seduction I. Seduction II. Seduction III. Seduction IV. Seduction V




Sava’s Candlelight Dinner

Conjuration (Creation)

Level: Brd 3, Clr 2, Sed 3, Sor/Wiz 2

Components: V, M

Casting Time: 1 round

Range: 0

Area: one room of max. 40 square yards

Duration: 1 night

Saving Throw: special

Spell Resistance: None

 

The caster sanctifies an area and dedicates it to the god(dess) of Love, Lust, Sex etc.

All food and drink in the area becomes finely and enchantingly flavored, the light becomes softer, the room warm and eyes are alight. A mild and romantic scent lies over everything.

For every candle present, three additional candles are summoned.

Everyone entering the room is subjected to the effect of an arousal cantrip, each round he stays in the room. Everyone staying in the room must succeed at a will-save each round to keep up hostil thoughts.

The material components are a good meal.

Sava’s Temple of Love

Conjuration (Creation)

Level: Clr 8, Sed 8, Sor/Wiz 8

Components: V, S, M

Casting Time: 1 round

Range: 0

Area: one house

Duration: 1 day

Saving Throw: special

Spell Resistance: None

 

One house becomes a temple of love. Every room within the house is under the effect of Sava’s Candlelight Dinner. In addition, the area is protected by Protection from Evil, and everyone in the temple receives a spell resistance of 25 vs. all other enchantments and charms as well as vs. magic related to sex. No spell or supernatural ability related to seduction or sex will work in this temple. If somebody is to be seduced in this temple, it got to be done the oldfashioned way.

No creature not invited may enter the house without succeeding in a will-save vs. a DC equalling 10 + the spell level + the ability-score-bonus of the caster + one per person in the house.

The house is the material component and will not be consumed.

 

Seduce Undead

Necromancy

Level: Src/ Wiz 1

Components: V, S, M

Casting Time: 1 action

Range: 10 yards

Target: 1 creature + 1 undead per 2 levels above 9th caster-level

Duration: 24 hours

Saving Throw: None

Spell Resistance: Yes

This spell creates a standing order with one (or more) undead to engage in sexual behavior of the caster's choice with the caster. The undead will make no effort to harm the caster, although disease from a zombie's touch or mummy rot, for example, may (un)naturally occur. Each orgasm achieved by the caster causes 1d6 damage to the undead. The material component is a drop of semen mixed with menstrual blood.

 

Seduction I

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 1

Components: V, S

Casting Time: 1 action

Range: 6 feet

Target: 1 person (with max. 4 HD)

Duration: 1 minute per level (D)

Saving Throw: None

Spell Resistance: Yes

 

This spell causes the affected person to cast aside all weapons, armor, and clothing, in an attempt to seduce the caster, leaving the victim virtually defenseless against attacks from the caster or any other character or creature.

 

Seduction II

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 2

Target: 1 person (with max. 6 HD)

 

Seduction III

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 3

Target: 1 person (with max. 8 HD)

 

Seduction IV

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 4

Target: 1 person (with max. 10 HD)

 

Seduction V

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 5

Target: 1 person (with max. 12 HD)

 

Seduction VI

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 6

Target: 1 person (with max. 14 HD)

 

Seduction VII

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 7

Target: 1 person (with max. 16 HD)

 

Seduction VIII

Enchantment (Compulsion) [Mind-Affecting]

Level: Src/ Wiz 8

Target: 1 person (with max. 18 HD)

 

Sex Change

Transmutation

Level: Sdo 6, Src/ Wiz 6

Components: V, S, M

Casting Time: 1 round

Range: 5 yards/ level

Target: 1 creature

Duration: Permanent

Saving Throw: Fortitude Negates

Spell Resistance: Yes

 

This spell causes the victim's sex to change. Thus, a male becomes female and visa-versa. After the change, the victim will be confused for 10 to 100 minutes. Also, he/she will have a percent chance equal to his/her Constitution of going insane because of the trauma.

The GM must make sure the victim of the spell acts in the manner appropriate to the sex. If not, then the spell doesn't really seem powerful.

The material component for this spell is either a skirt or a trouser.

 

Sex Slave

Enchantment (Compulsion) [Mind-Affecting]

Level: Brd 5, Sdo 5, Src/ Wiz 5

Components: SM

Casting Time: 1 round

Range: 10 yards

Target: 1 person

Duration: 1 day per level

Saving Throw: Will Negates

Spell Resistance: Yes

This very powerful spell reduces a living, intelligent person into a lascivious, nymphomaniac sex slave whose only interest is bringing the caster to orgasm after creative orgasm. Once the spell has transpired, the former slave remembers everything that has happened, both the humiliation and the joy and pleasure it brought with it. However, the subject while enslaved will not only not object but will enthusiastically agree with every sexual suggestion made short of death. This spell is unequivocally evil.

Each day, the subject is entitled to a new save.

The material component for the spell is a piece of a whip.

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